
Scientific Retreats
SCTR Scientific Retreats stimulate new cross-disciplinary translational science collaborations and novel project ideas to improve human health.
Research
The focus of SCTR’s Team Science Program is to promote Science of Team Science (SciTS) by providing education and training for team science, grant funding and other resources to support interprofessional and cross-disciplinary translational workforce in education, healthcare, and research.
The field of SciTS is focused on understanding the factors that maximize the efficiency, productivity, and effectiveness of collaborative teams and/or new information about processes by which teams organize, communicate, and function collaboratively.
SCTR Scientific Retreats stimulate new cross-disciplinary translational science collaborations and novel project ideas to improve human health.
SCTR's partnership with the MUSC Office of Interprofessional Initiatives is responsible for team-based clinical, educational and research initiatives.
SCTR’s team science education and training places an emphasis on the competencies, processes, and best practices associated with the concepts of team science in translational science. Stay tuned for the next course offering scheduled for spring 2022.
Translational teams are composed of dynamic interprofessional, and cross-disciplinary members that generate new knowledge to address a shared translational objective. The objective involves advancing an interventional product, behavioral intervention, or evidence-based approach to improve human health. View the recent publication, Individual and team competencies in translational teams, to learn more.
We have developed novel approaches to teach team science competencies using games.
Crisis is New Sugarton is a new educational video game developed by MUSC’s Office of Interprofessional Initiatives. Players use their internet-connected smartphone, tablet, laptop or desktop computer to play this interactive game, in which they are recruited to develop and run a mobile telehealth program. The game takes place in a fictitious US state with an excessive diabetes problem. Players must choose a mobile health vehicle and outfit it with a telehealth computer system and medical equipment package. They then choose 3 counties in the state to visit with the mobile unit using prevalence and population information to inform their choices. Players also choose a nurse and a social worker to travel in the mobile unit, each with unique strengths and weaknesses. Players learn about 15 health professions, including information about their roles, responsibilities, and education. Within each county, players are presented with a patient that has unique diabetes-related issues. The player must select the 5 most appropriate healthcare providers/professions to meet the needs of each case. After visiting each county, players are provided feedback on their efficiency, safety, clinical outcomes and patient satisfaction. Students earn bonus money for good performance in the counties. In between county visits, players can upgrade their mobile units and purchase targeted trainings for their staff.
Watch the game tutorial video here or visit http://NewSugarton.com
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